ABOUT

GRAVITY KILL

Gravity Kill is a cave flyer where you pilot your little ship through worlds that want you dead.

First written in AMOS Pro, then C++/DirectX 3, and now in GDScript using The Godot Engine.

GAME MODES

Campaigns - deliver cargo, avoid traps, kill and dig before landing proudly on the gold pad

Timed races - in racing, smooth is fast. just don't hit those mines

Dogfights - two-player split-screen duels to the death

CONTROLS

THRUST↑ / right trigger (analog)
BOOST↓ / X
ROTATE← → / left stick
FIRESpace / A
BOMBB / left shoulder
SEEKER MISSILEM / B (power-ups)
TOWT / Y
PAUSEEsc / Start

All bindings can all be remapped on the settings page from both the main and pause menu

CREDITS

Art: Homemade (sorry ;))
Game and site font: Press Start 2P by Cody "CodeMan38" Boisclair (SIL OFL), plus the derived "Arcade Prop".
The FontStruction “Amiga Topaz” by Patrick H. Lauke is licensed under a Creative Commons Attribution license.
© Lars Klæboe